Hey so ive been working with the cesium for isaac 4.5.0 in the past week,
And I found some weird behaviour that does did not happen in isaac 2023.
First bug is :
When changing a rotate of a prim, let's say a Cube
For example:
- create a cube
- disable orient
- add TransformOp rotate
- in rotate:
- insert 30 to x
- then insert 40 to y
you will see this weird number
\
And another bug (maybe its related?) is once every few runs the simulation just crashes with this messge:
