Releases: CollapseLauncher/Collapse
CollapseLauncher v1.0.0-pre
Welcome to the Initial Preview Release of CollapseLauncher
This release is only supporting multi-region game installation for now.
Further features will be released on each version release.
How to Install?
Unfortunately, Since this app is a WinUI 3 based Application, It will be only supporting Windows 10 build 1803 or later.
Before you're installing this app, make sure that you already enabled "Developer Mode" in:
-
Windows 10
Settings > Update & security > For developers > Developer Mode

-
Windows 11
Settings > Privacy & security > For developers > Developer Mode

After that, restart your PC to apply the changes.
After you have rebooted, download the .7z file here and then extract it somewhere in your PC.
Right click on "Install.ps1" file and click "Run with PowerShell"
While PowerShell window opened, you may be asked to install the self-assigned certificate for this app.
Press "Enter" key on your keyboard and click "Yes" on "User Account Control" Window
Type "Y" then Press "Enter" to install the self-signed certificate
Wait until the process finished then Press "Enter" to quit from Installation process.
Go to Start menu to open the CollapseLauncher and you're good to go.
[Preview Release] v0.0.2.11
What's new?
- [Improvement] Move to .NET Core 6 and add .NET Framework 4.6.x or later support codebase.
- [Improvement] Separate some core components to
Hi3HelperCorein case we are starting to develop the cross-platform version.- Use .NET Standard 2.0 codebase for
Hi3HelperCore
- Use .NET Standard 2.0 codebase for
- [Improvement] Replace Win32 based
IniParserto UniversalIniParserby Enichan. See this commit for changes. - [New] Introducing initial implementation of
ScreenInteropclass to read supported screen resolution list. This component will be used on "Settings Editor" feature in the future.
Major Changes
-
[New] Adding a support for Steam Version of the Game. See #6 for more information
-
[New] Adding "Block Check" feature to check and repair Game's block data. See #5 for more information
- This repair mechanism is also better and faster than In-game "Check downloaded assets" feature. See the benchmark result below for more information.
Note
This release has splitted into two versions,
- .NET Framework 4.6.2 version (Hi3HelperGUI-InDev-0.0.2.11.zip)
- .NET Core 6 x64 version (Hi3HelperGUI-InDev-0.0.2.11_NETCore.zip)
If you want to run the .NET Framework version, make sure that you have .NET Framework 4.6.2 Runtime installed. If not, Download Here.
Or if you want to run the .NET Core 6 x64 version, make sure that you have .NET Core 6 x64 Desktop Runtime installed. If not, Download Here.
Benchmark scenario for Block Check feature
Hardware for Benchmark:
- OS: Windows 11 Home Dev [build 22499.1010]
- CPU: Intel Core i5-9300H
- RAM: 16 GB 2667 MHz (DDR4 Dual-Channel)
- SSD: WDC PC SN730 (512 GB Variant)
- GPU: NVIDIA GeForce GTX 1650 (4 GB VRAM)
Game Version for Benchmark:
Southeast Asia (SEA) v5.2
Broken file: BH3_Data\StreamingAssets\Asb\72deb5429e35e95635a72a3f94229bab.wmv
Corrupted data offset: 0xb00
Corrupted data size: 16 bytes
Expected value:
FF D9 FF 05 EF F0 B3 3C D4 E5 A4 32 73 A9 75 20
Corrupted value:
53 65 65 65 65 65 65 67 67 67 67 67 73 73 73 73
Checking time
- In-game: 27.28 seconds
- Hi3Helper: 19.84 seconds
Download size for Repair:
- In-game: 39.5 MB (the whole file)
- Hi3Helper: 20.7 KB
Repair Time:
- In-game: 17.57 seconds (since it needs to download the whole 39.5 MB file)
- Hi3Helper: 0.53 second
Fast, isn't it? 👀
Now, Try it yourself!
Note for Benchmark
If you want to try this benchmark by yourself, Download 72deb5429e35e95635a72a3f94229bab.wmv file below, copy it to <Honkai Installation Path>\Games\BH3_Data\StreamingAssets\Asb\ folder, run the game, click on red tool button at the left-bottom of your screen, and click "Check downloaded assets". Let the game do the repair process.
For using Hi3Helper, just do the same by copy the file to <Honkai Installation Path>\Games\BH3_Data\StreamingAssets\Asb\ folder, run the program, go to Block Check feature and click on "Check Block" button. Let the program check the corrupted file, then click "Repair".
v0.0.2.0-RC1Preview
[Preview Release] v0.0.1.0
What's new?
- [New] Initial Implementation
BytesToCRC32Simple()to generate CRC32 hash fromStreamorbyte[]. This will be used for chunk hash checking on Block Check feature (coming soon). See #3 for more info. - [New] Adding an ability to save or load app configuration in
appconfig.json(for app) andfileconfig.json(for game). See #3 for more info. - [New]
Loggerclass is now bring together withILoggerInterface. This Interface will be used for cross-method log output. - [New] Introducing
DummyLoggerfor hiding log output while Console is disabled. - [Improvement] Faster humanizing file size with
SummarizeSizeSimple()with less CPU overhead and memory allocation thanSummarizeSize(). See #1 for more info. - [Improvement] Don't write output if Console Window is disabled. See this commit and #4 for more info.
- [Improvement] Moving from
WebRequesttoHttpClientfor downloading. It also bring a significant performance while downloading Daily Update files. See #4 for more info.- also move
Streamwriting process to its own method (ReadRemoteStream()) onHttpClientToolclass for better code writing while implement another downloading methods.
- also move
- [Improvement] Move ProgressBar to it's own section for Daily Update and Block Repair
- [Fix] Prevents app from crashing on these scenario:
- None of game versions are detected.
- Cancelling download while connection is lost.
- Connection lost while fetching Daily Update file content.
- [Fix] The app will delay in 3 seconds to retry while downloading if connection problem has occur.
-
Moving from .NET Framework 4.7.2 to .NET 5 SDK. Please install the Runtime first to use this app.
[Preview Release] v0.0.0.1
This is the first and also a preview release of this tool. This release only including the tool for downloading Daily Update.
Any feature (like Block file repair feature) will be coming soon.






