Texture mapping issues after importing an .scn file into Unity #164
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CherryJGit
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Help - Using SofaUnity
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Same answer as here: #128 (reply in thread) msh file do not have texture coordinates. |
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I'm using the liver2.scn file in SofaUnity. I just replaced the model, for example, with mesh/test4msh.msh, and then loaded it in Unity. When I assigned the material liver2 to it, the situation shown in the following picture occurred. Why is this? I converted the file from obj to stl and then to msh. Is there something wrong with my operation steps? I'm asking for help from everyone.

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