How can I load my own.msh file in CubeCarving? #170
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CherryJGit
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Help - Using SofaUnity
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Hi, you can take example on this scene to load a msh file: https://github.com/InfinyTech3D/SofaUnity/blob/main/Scenes/SofaScenes/liver-tetra2triangle.scn |
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I noticed that there is an example named CubeCarving in SofaUnity. I examined the scn file and found that it first generates hexahedrons internally and then converts them into a tetrahedral topology. I attempted to modify it to directly load my tetrahedral model in the form of an msh file. However, I encountered an issue with the topology. Therefore, I would like to ask how to modify this file to load my own tetrahedral model.
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