How to use "Asynchronous Simulation"? #192
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wmyqq
asked this question in
Help - Using SofaUnity
Replies: 1 comment
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Hi, thank you for your question. This feature has been deactivated for now because it was too unstable. However the computation of the SOFA simulation step in the engine already uncoupled from the Unity GameObject update too avoid freezing your game environment. Maybe could you share your scene example and FPS to find other way of optimization? Best regards, |
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my scene's FPS is so low,so i want to use "Asynchronous Simulation".
but sofa stop work,when i start "Asynchronous Simulation"it.
and,i find that "Update()"->"UpdateImplASync()"->"m_impl.asyncStep()"->"sofaPhysicsAPI_asyncStep(m_native)"
but,"sofaPhysicsAPI_asyncStep" no running results at all.
how can i start sofa async simulation ?
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