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Diego Novillo
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Revision history for SPIRV-Tools
22

3-
v2022.4-dev 2022-08-11
4-
- Start v2022.4-dev release.
3+
v2022.4-dev 2022-10-12
4+
- General
5+
- Support Narrow Types in BitCast Folding Rule (#4941)
6+
- spirv-diff: Allow no SpecId (#4904)
7+
- build: cmake: Add support for GNU/Hurd (#4895)
8+
- Implement tool changes for SPV_EXT_mesh_shader. (#4915)
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- Validator
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- spirv-val: Add SPV_ARM_core_builtins validation (#4958)
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- spirv-val: Add an option to use friendly names or not (#4951)
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- spirv-val: Consistently quote ids in messages (#4950)
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- spirv-val: Add initial SPV_EXT_mesh_shader validation (#4924)
14+
- spirv-val: Make it legal to use arrays of ray queries (#4938)
15+
- spirv-val: Better message for using OpTypeBool in input/output (#4901)
16+
- spirv-val: Add SPV_KHR_ray_tracing storage class (#4868)
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- Optimizer
18+
- spirv-opt: Fix stacked CompositeExtract constant folds (#4932)
19+
- Improve time to build dominators (#4916)
20+
- Fix ADCE to mark scope and inlined_at of line instructions as live. (#4910)
21+
- Improve algorithm to reorder blocks in a function (#4911)
22+
- Add structs to eliminate dead input components (#4894)
23+
- spirv-opt: fix copy-propagate-arrays index opti on structs. (#4891)
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- Fix ADCE to not eliminate top level DebugInfo instructions (#4889)
25+
- Fix array copy propagation (#4890)
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627
v2022.3 2022-08-08
728
- General

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