@@ -934,23 +934,25 @@ void Graphics()
934934 }
935935 }
936936
937- // Post Processing
938- std::uint8_t * PostProcessingScanResult = Memory::PatternScan (exeModule, " 80 ?? ?? FE C5 ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? C5 ?? ?? ?? ?? ?? 48 83 ?? ??" );
939- if (PostProcessingScanResult) {
940- spdlog::info (" Post Processing: Address is {:s}+{:x}" , sExeName .c_str (), PostProcessingScanResult - (std::uint8_t *)exeModule);
941- static SafetyHookMid PostProcessingMidHook{};
942- PostProcessingMidHook = safetyhook::create_mid (PostProcessingScanResult,
943- [](SafetyHookContext& ctx) {
944- SDK::FPostProcessSettings* PP = (SDK::FPostProcessSettings*)ctx.rbx ;
937+ if (bAutoVignette || fVignetteStrength != 1 .00f ) {
938+ // Post Processing
939+ std::uint8_t * PostProcessingScanResult = Memory::PatternScan (exeModule, " 80 ?? ?? FE C5 ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? C5 ?? ?? ?? ?? ?? 48 83 ?? ??" );
940+ if (PostProcessingScanResult) {
941+ spdlog::info (" Post Processing: Address is {:s}+{:x}" , sExeName .c_str (), PostProcessingScanResult - (std::uint8_t *)exeModule);
942+ static SafetyHookMid PostProcessingMidHook{};
943+ PostProcessingMidHook = safetyhook::create_mid (PostProcessingScanResult,
944+ [](SafetyHookContext& ctx) {
945+ SDK::FPostProcessSettings* PP = (SDK::FPostProcessSettings*)ctx.rbx ;
945946
946- if (!bAutoVignette && fVignetteStrength != 1 .00f )
947- PP->LensVignetteIntensity = fVignetteStrength ;
948- else if (bAutoVignette && fAspectRatio > fNativeAspect )
949- PP->LensVignetteIntensity = 1 .00f / fAspectMultiplier ;
950- });
951- }
952- else {
953- spdlog::error (" Post Processing: Pattern scan failed." );
947+ if (!bAutoVignette && fVignetteStrength != 1 .00f )
948+ PP->LensVignetteIntensity = fVignetteStrength ;
949+ else if (bAutoVignette && fAspectRatio > fNativeAspect )
950+ PP->LensVignetteIntensity = 1 .00f / fAspectMultiplier ;
951+ });
952+ }
953+ else {
954+ spdlog::error (" Post Processing: Pattern scan failed." );
955+ }
954956 }
955957
956958 if (iShadowResolution != 2048 || bShadowDistTweak) {
@@ -971,9 +973,9 @@ void Graphics()
971973 // Adjust near split
972974 float splitNear = *reinterpret_cast <float *>(&ctx.rax );
973975
974- // If near split distance is 500, change it to 2000
976+ // If near split distance is 500, change it to 1500
975977 if (splitNear >= 499 .00f && splitNear <= 501 .00f ) {
976- splitNear = 2000 .00f ;
978+ splitNear = 1500 .00f ;
977979 ctx.rax = *reinterpret_cast <uintptr_t *>(&splitNear);
978980 }
979981 }
@@ -986,9 +988,9 @@ void Graphics()
986988 // Adjust mid split
987989 float splitMid = *reinterpret_cast <float *>(&ctx.rax );
988990
989- // If mid split distance is 5000, change it to 7500
991+ // If mid split distance is 5000, change it to 7000
990992 if (splitMid >= 4999 .00f && splitMid <= 5001 .00f ) {
991- splitMid = 7500 .00f ;
993+ splitMid = 7000 .00f ;
992994 ctx.rax = *reinterpret_cast <uintptr_t *>(&splitMid);
993995 }
994996 }
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