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- Continual review of Native asset format handling, ongoing work. Moving asset compilation/decompilation on the native framework.
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- Vulkan and DX 12 packaging to be generated.
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- MonoGame will continue to be built with DotNet 8 for the time being, until the DotNet 10 has been tested more. Testing automation with DotNet 10 to "see how it goes".
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- Ongoing review of automation processes, to maximise efficency.
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- Ongoing review of automation processes, to maximise efficiency.
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- Simon to collate all the best practices for Content to showcase a new stream/show and documentation. Stay tuned!
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