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// add (or replace reserved) effect mode and data into vector
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// use id==255 to find unallocated gaps (with "Reserved" data string)
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// if vector size() is smaller than id (single) data is appended at the end (regardless of id)
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/////
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// WLEDMM extended to use 16bit effect IDs
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// PoC: if id >= _mode.size(), we currently append at the tail and ignore the explicit id.
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// TODO(WLED‑MM): honor explicit IDs by resizing/backfilling up to `id` and placing the effect
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// at exactly that slot; update _modeCount = max(_modeCount, id+1).// PoC: if id >= _mode.size(), we currently append at the tail and ignore the explicit id.
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// TODO(WLED‑MM): honor explicit IDs by resizing/backfilling up to `id` and placing the effect
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// at exactly that slot; update _modeCount = max(_modeCount, id+1).
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