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[Standalone] Mesh.CreateCylinder creates black pixels on the screen #228

@PaperPrototype

Description

@PaperPrototype

Describe the bug
creates black pixels on the screen

To Reproduce
Go to PhysicsCubes and replace the shootCubeMesh to use a cylinder
Run thew demo and try shooting.

Expected behavior
Cylinder meshes get shot out and bouncing around the screen

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