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Description
The 2 biggest issues I found with proxy were the following:
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a lot of time when you go from one server to the other the players near the gate or maybe chunks loaded or maybe just the ones you see Ghost so you still a still version and then the real version.
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Proxy has a big bug if 2 people go through the gate within a second or 2 the second person will get the following 2 messages:
Disconnected by Server
Unable to connect to backend server
or
Connection Lost
Internal exception: java.net.SocketException: Connection reset
This also seams to happen a lot for people logging in and I run a big server and planning to run 3 full time in the near future but it seams that this might be a problem if we have to many users logging and porting the same time unless it can be solved your end.
REQUESTS:
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This is a proxy and their for I see no need for the proxy to keep throwing the user to the server there not even last on. So I have earth and hell. Earth is the main server but I feel like sending me to earth and having to move then getting sent to hell is a waste of resources and also quite spammy with the login spam.
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consider offering a double or triple proxy backup system. Why not run the proxy not on just default port but on one or 2 special other ports. Is the proxy crashing a lot? Lets provide backups if possible.