Skip to content

Game crashes at launch #148

@realGlee

Description

@realGlee

Oops! The game crashed:
cardarea.lua:308: attempt to call method 'count_extra_slots_used' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0827c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Greener Jokers by ABuffZucchini & The Green Crew [ID: greener-jokers, Version: 1.3.1, Uses Lovely]
2: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg, lord.ruby [ID: Talisman, Version: 2.7, Uses Lovely]
Lovely Mods:
1: Sonfive's Pokermon+
Has Steamodded mod that failed to load.
Missing Dependencies:
1. Pokermon (>=3.6.0-0101a)
2: BMM-Compat
3: smods-1.0.0-beta-0827c

Stack Traceback

(3) Lua method 'update' at file 'cardarea.lua:308'
Local variables:
self = table: 0x3a6c3288 {click_offset:table: 0x3a6d6ab8, static_rotation:false, shuffle_amt:0, T:table: 0x3a6d6a90, offset:table: 0x3a23baf0, role:table: 0x3a720b38, last_aligned:-1 (more...)}
dt = number: 0.0232904
(*temporary) = table: 0x3a202d10 {temp_limit:1, card_limits:table: 0x39f4c3c0, lr_padding:0.1, highlighted_limit:5, true_card_limit:1, sort:order, card_count:1, type:title}
(*temporary) = nil
(*temporary) = table: 0x3a6c3288 {click_offset:table: 0x3a6d6ab8, static_rotation:false, shuffle_amt:0, T:table: 0x3a6d6a90, offset:table: 0x3a23baf0, role:table: 0x3a720b38, last_aligned:-1 (more...)}
(*temporary) = table: 0x3a43b168 {1:table: 0x3a30b248}
(*temporary) = C function: builtin#62
(*temporary) = number: 1
(*temporary) = number: 1
(*temporary) = number: 2.80566e-29
(*temporary) = string: "attempt to call method 'count_extra_slots_used' (a nil value)"
(4) Lua upvalue 'gameUpdateRef' at file 'game.lua:2714'
Local variables:
self = table: 0x39f97dc8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:2, F_VIDEO_SETTINGS:true, STAGE:1, F_MOBILE_UI:false (more...)}
dt = number: 0.0232904
http_resp = nil
move_dt = number: 0.0232904
(for generator) = C function: next
(for state) = table: 0x39f74a60 {1:table: 0x3a8234d0, 2:table: 0x3a5c2d90, 3:table: 0x3a3e9c58, 4:table: 0x3a6c3288, 5:table: 0x3a304458, 6:table: 0x3a30b248, 7:table: 0x3a148768 (more...)}
(for control) = number: nan
k = number: 4
v = table: 0x3a6c3288 {click_offset:table: 0x3a6d6ab8, static_rotation:false, shuffle_amt:0, T:table: 0x3a6d6a90, offset:table: 0x3a23baf0, role:table: 0x3a720b38, last_aligned:-1 (more...)}
(5) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:124'
Local variables:
self = table: 0x39f97dc8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:2, F_VIDEO_SETTINGS:true, STAGE:1, F_MOBILE_UI:false (more...)}
dt = number: 0.0232904
(6) Lua method 'update' at file 'main.lua:2060'
Local variables:
self = table: 0x39f97dc8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:2, F_VIDEO_SETTINGS:true, STAGE:1, F_MOBILE_UI:false (more...)}
dt = number: 0.0232904
(7) Lua upvalue 'oldupd' at file 'main.lua:1059'
Local variables:
dt = number: 0.0232904
(8) Lua field 'update' at file 'main.lua:2093'
Local variables:
dt = number: 0.0232904
(9) Lua function '?' at file 'main.lua:998' (best guess)
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 969 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

this is what the game twlls me what happend when i lunch threw baltro mod manger

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions