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This repository was archived by the owner on Dec 19, 2025. It is now read-only.
Probably have a way to allow users switch from a 2D to 3D
An example would be like some kind of object that is probably represented as a 2D object, but then represented now as a 3D object. Allowing for modification if we want to render 2D/3D objects.
Example of how the API would be called (which will potentially be located in Texture.h and Texture.cpp)