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DirectX 11 debugging
Alexander Bondarev edited this page Sep 3, 2021
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- Install Graphics Tools optional Windows feature
- Run dxcpl
- Click Edit list, Add Eco.exe to the list
- Choose "Force on" for Debug Layer
- Hit ok
- Download DebugView application: https://docs.microsoft.com/en-us/sysinternals/downloads/debugview
- Extract to any folder and run dbgview.exe
- Select "Log to File..."
- Select location, can just save to desktop
- Click Capture Events in Capture menu
- Run game
- It will produce lot of log spam, so if it is too big then you can choose to mute warnings
- When you done send logs to devs.
Have questions? Contact us on Discord: https://discord.gg/Eco
Need to Create a new issue? Go here: https://github.com/StrangeLoopGames/EcoIssues/issues/new
Running the game
- Eco on Linux (0.9.0.x)
- EcoServer on Linux (0.8.3.x)
- EcoServer on Linux (0.9.0.x)
- EcoServer: Command Line Interface (WIP)
Creating issues
- Creating a new issue
- Getting the Eco game log file
- Getting the Eco game settings from the registry
- Getting the Eco server and client log files for local world
Troubleshooting
- DirectX 11 debugging
- Tech Issue UI gets broken until game crashes in Main Menu
- The Application "Eco" can't be opened on macOS
- Troubleshooting Eco
- Troubleshooting EcoServer
- Troubleshooting: Can't connect to the server
- UNITYTLS_X509VERIFY_FLAG_NOT_TRUSTED issue troubleshooting
- Update video drivers
- Uploading a world save
- Work around: Converting world to new format crashing in 0.8.0.4
- Work around: Mod compilation issues
- Capturing graphical errors