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Feature: weapon_physcannon compatibility with portals #2015

@DrHandlock

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@DrHandlock

Which component should be improved?

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Currently, as of writing this, the weapon_physcannon (gravity gun) does not work with portals; my expected result of the interaction is that the pulling and pushing effect will apply through portals. The current result is nothing, they're is no interaction. I believed this should be fixed to what I expect, because I genuinely think that with the gravity gun being an option in Hammer, it will lead to a large amount of puzzle chambers featuring it, hence that it should be directly changed and not just outsourced to AngelScript

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