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@@ -86,7 +86,7 @@ For more information on the art of Boss Room, see [ART_NOTES.md](Documentation/A
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## Requirements
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BossRoom is compatible with the latest Unity Long Term Support (LTS) editor version, currently [2022 LTS](https://unity.com/releases/editor/qa/lts-releases?version=2022.3). Please include standalone support for Windows/Mac in your installation.
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BossRoom is compatible with the latest Unity Long Term Support (LTS) editor version, currently [6000.0 LTS](https://unity.com/releases/editor/archive). Please include standalone support for Windows/Mac in your installation.
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**PLEASE NOTE:** You will also need Netcode for Game Objects to use these samples. See the [Installation Documentation](https://docs-multiplayer.unity3d.com/netcode/current/installation) to prepare your environment. You can also complete the [Get Started With NGO](https://docs-multiplayer.unity3d.com/netcode/current/tutorials/get-started-ngo) tutorial to familiarize yourself with Netcode For Game Objects.
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<br><br>
@@ -112,7 +112,7 @@ Boss Room uses Git Large Files Support (LFS) to handle all large assets required
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## Opening the project for the first time
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Once you have downloaded the project, follow the steps below to get up and running:
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- Check that you have installed the most recent [LTS editor version](https://unity.com/releases/2021-lts).
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- Check that you have installed the most recent [LTS editor version](https://unity.com/releases/unity-6-releases).
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- Include standalone support for Windows/Mac in your installation.
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- Add the project to the _Unity Hub_ by clicking on the **Add** button and pointing it to the root folder of the downloaded project.
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- __Please note :__ the first time you open the project Unity will import all assets, which will take longer than usual.
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