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Support mods with multiple script packages #2

@robojumper

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@robojumper

The extension requires mods to exist in Src/ and have a Classes folder for the source files. This means that the Classes folder is already where the X2/WotC setup would have copied the files, and:

  • Src/MyOtherPackage/Classes/ sources would not be picked up
  • MyOtherPackage, as it is listed in the mod's XComEngine.ini/XComEditor.ini, would not be even considered by the script compiler as a dependency (X2/WotC would copy the config to XComGame/Mods//Config and have the compiler load them at startup)

#1 may help with this.

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