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Add hook to XComGameInfo.StartMatch for mods to perform custom setup at the start of a game session #270

@robojumper

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@robojumper

Game session in unreal context -- HeadquartersGame, TacticalGame, ...

Mods can then perform their startup logic: Register observers and such before any game states are added. This should work for everything: game load, new game start, level transition...

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