A lightweight ( 5kb minified ), bare bones, javascript animation engine with some handy easing functions.
const tween = Lite.to({ foo: 24, bar: 50 }, 1000, {
foo: 42,
bar: 100,
onUpdate: (obj) => console.log(obj.foo, obj.bar),
onComplete: (obj) => console.log('Done!', obj),
ease: Lite.ease.inOutElastic
})
// tween.pause()
// tween.play()
// tween.restart()
// tween.loop()
// tween.kill()Each created tween has a set of controls available:
| Method | Description |
|---|---|
| pause() | pause playing animation |
| play() | play paused animation |
| restart() | restart playing or paused animation |
| loop() | loop animation until killed |
| kill() | kill animation |
Some helpful easing functions from https://gist.github.com/gre/1650294
Accessible through Lite.ease
| Ease | Description |
|---|---|
| linear | no easing, no acceleration |
| inQuad | accelerating from zero velocity |
| outQuad | decelerating to zero velocity |
| inOutQuad | acceleration until halfway, then deceleration |
| inCubic | accelerating from zero velocity |
| outCubic | decelerating to zero velocity |
| inOutCubic | acceleration until halfway, then deceleration |
| inQuart | accelerating from zero velocity |
| outQuart | decelerating to zero velocity |
| inOutQuart | acceleration until halfway, then deceleration |
| inQuint | accelerating from zero velocity |
| outQuint | decelerating to zero velocity |
| inOutQuint | acceleration until halfway, then deceleration |
| inElastic | elastic bounce effect at the beginning |
| outElastic | elastic bounce effect at the end |
| inOutElastic | elastic bounce effect at the beginning and end |
| inSin | accelerating from zero velocity |
| outSin | accelerating to zero velocity |
| inOutSin | acceleration until halfway, then deceleration |