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Distorted screen when long jumping in far distance Workshop maps #305

@ak47toh

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@ak47toh

Why does the screen looks distorting whenever I do long jump in custom Workshop maps? This is The Final Expedition I'm working on to port in Sourcecoop, and that's what it shows up there in bm_expedition_part4.

I noticed this tends to happens a lot when there's a huge map with far view distance, especially Xen-related maps:

2025-12-25.12-49-36.mp4

And then this is the original SP version which it looks just fine:

2025-12-25.12-55-22.mp4

What's interesting is even Xen maps in Black Mesa in Sourcecoop works just fine as it doesn't show the distorted camera when I do longjump or sprints faster.

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