You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Why does the screen looks distorting whenever I do long jump in custom Workshop maps? This is The Final Expedition I'm working on to port in Sourcecoop, and that's what it shows up there in bm_expedition_part4.
I noticed this tends to happens a lot when there's a huge map with far view distance, especially Xen-related maps:
2025-12-25.12-49-36.mp4
And then this is the original SP version which it looks just fine:
2025-12-25.12-55-22.mp4
What's interesting is even Xen maps in Black Mesa in Sourcecoop works just fine as it doesn't show the distorted camera when I do longjump or sprints faster.