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Description
The scene Experimental/newSofaMain_v0.2.scn requires a bit of optimization to run smoothly on any middle range computer (>=40 FPS). This issue's goal is to give ideas on how to improve them.
Here is a first list
- Use Asynch LDL solver on the logo
- Bad idea, not stable with user interaction
- Remesh the logo
- Remesh the O collision model
- Use unbuilt GS
- Unstable and unfit to use with LinearSolverConstraintCorrection
- Use a centerline as collision model for one or several objects
- Decrease the number of sphere collision ( < nb dofs)
- Add topological change (possibly using the TopologicalChangeProcessor)
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