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Release version 2022.0.2.0
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client/visualizer/src/config.ts

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@@ -144,7 +144,7 @@ export enum Mode {
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*/
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export function defaults(supplied?: any): Config {
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let conf: Config = {
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gameVersion: "2022.0.1.1", //TODO: Change this on each release!
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gameVersion: "2022.0.2.0", //TODO: Change this on each release!
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fullscreen: false,
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width: 600,
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height: 600,

engine/src/main/battlecode/common/GameConstants.java

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@@ -9,7 +9,7 @@ public class GameConstants {
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/**
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* The current spec version the server compiles with.
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*/
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public static final String SPEC_VERSION = "2022.0.1.1";
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public static final String SPEC_VERSION = "2022.0.2.0";
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// *********************************
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// ****** MAP CONSTANTS ************

gradle.properties

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@@ -5,4 +5,4 @@ maps=maptestsmall
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profilerEnabled=false
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source=src
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mapLocation=maps
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release_version=2022.0.1.1
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release_version=2022.0.2.0

specs/specs.md.html

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# Formal specification
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*This is the formal specification of the Battlecode 2022 game.* Current version: *2022.0.1.1*
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*This is the formal specification of the Battlecode 2022 game.* Current version: *2022.0.2.0*
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**Welcome to Battlecode 2022: Mutation.**
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# Appendix: Changelog
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- Version 2022.0.2.0 (January 5, 2022)
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- Engine
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- (New feature) Add `rc.senseNearbyLocationsWithLead` and `rc.senseNearbyLocationsWithGold`
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- Make passive Lead increase occur after Anomalies are processed
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- Client
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- Fix portable Archon display
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- Fix mutation tracking
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- Update help text
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- Fix Vortex anomaly rendering
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- Other
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- Improvements to release scripts
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- Version 2022.0.1.1 (January 4, 2022)
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- Specs
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- Clarify that Archons are not guaranteed to have ID at least 10,000

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