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Separate setting for in-game UI size, separate from the BlishHUD one #78

@Kreiri

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@Kreiri

Would it be possible to add a setting for in-game UI size to this module that's separate from the one used in the HUD?

I find that text in the HUD is too small and blurry for me to read comfortably if the HUD's "interface size" setting matches the in-game one; however, if I choose a larger interface size in HUD, the markers on the minimap no longer align with it properly.

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    under considerationFeatures or changes which should be reviewed and considered for future versions.

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