The game server is created in Node.js. To start it, run npm start from main directory.
Client is created as HTML application. It uses WebSockets, so modern browser is required.
To connect as regular player use URL http://localhost.
To connect as spectator use URL http://localhost/spectator.
To monitor server statistics use URL http://localhost/statistics.
TODO:
- use
webmaketo organize client code - use
domjsto build html content - implement 'jedi' mode :)
Known bugs: In Opera Mobile touchemove event blocks JS execution (setTimeout's are not invoked). Reported with id [email protected]