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Get the project name, just get the folder name #2

@cdecompilador

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@cdecompilador

> lines 228-229

// TODO: Create the project_data with the name of the folder
let mut project_data = ProjectData::new("..."); 

When the program is called for example in a project whose parent folder is called mycproj the project name
should be set to mycproj, from the moment from a command like rlcount . its impossible to get that info,
using something like pwd will do the trick but you know There must be a rusty way to do this

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