@@ -60,11 +60,9 @@ <h3>As Physics Extension for three.js</h3>
6060 < li > < a href ="./examples/point-to-point-constraint.html "> Point to Point Constraint</ a > </ li >
6161 < li > < a href ="./examples/hollow-cylinder.html "> Hollow Cylinder</ a > </ li >
6262 < li > < a href ="./examples/convex-objects-breaking.html "> Convex Objects Breaking</ a > </ li >
63- < li > < a href ="./examples/carousel.html "> Carousel NEW </ a > </ li >
63+ < li > < a href ="./examples/carousel.html "> Carousel</ a > </ li >
6464 < li >
65- < a href ="./examples/create-and-destroy-objects-and-physics.html "
66- > Create and Destroy Objects and Physics NEW</ a
67- >
65+ < a href ="./examples/create-and-destroy-objects-and-physics.html "> Create and Destroy Objects and Physics</ a >
6866 </ li >
6967 </ ul >
7068
@@ -79,9 +77,10 @@ <h3>Standalone Mode</h3>
7977 < li > < a href ="./examples/use-tweenjs.html "> Use tween.js</ a > </ li >
8078 < li > < a href ="./examples/project-options-and-multiple-scenes.html "> Project Options and Multiple Scenes</ a > </ li >
8179 < li > < a href ="./examples/gltf-loader-and-animations.html "> GLTF Loader and Animations</ a > </ li >
82- < li > < a href ="./examples/simplify-physics-mesh.html "> Simplify Physics Mesh NEW</ a > </ li >
80+ < li > < a href ="./examples/simplify-physics-mesh.html "> Simplify Physics Mesh</ a > </ li >
81+ < li > < a href ="./examples/standalone/compound-hacd-shape.html "> Compound HACD Shape (Tank) NEW</ a > </ li >
8382 < li > < a href ="./examples/types-of-constraints.html "> Types of Constraints</ a > </ li >
84- < li > < a href ="./examples/slider-constraints.html "> Slider Constraints NEW </ a > </ li >
83+ < li > < a href ="./examples/slider-constraints.html "> Slider Constraints</ a > </ li >
8584 < li > < a href ="./examples/play-with-physics-bodies.html "> Play with Physics Bodies</ a > </ li >
8685 < li > < a href ="./examples/teleport-a-dynamic-body.html "> Teleport a Dynamic Body</ a > </ li >
8786 < li > < a href ="./examples/per-body-gravity.html "> Per Body Gravity</ a > </ li >
@@ -97,15 +96,15 @@ <h3>Standalone Mode</h3>
9796 < li > < a href ="./examples/post-processing.html "> Post-Processing</ a > </ li >
9897 < li > < a href ="./examples/collisiongroup-and-collisionmask.html "> CollisionGroup and CollisionMask</ a > </ li >
9998 < li > < a href ="./examples/softbody-cloth.html "> SoftBody Cloth</ a > </ li >
100- < li > < a href ="./examples/raycast-vehicle.html "> Car (Raycast Vehicle) NEW </ a > </ li >
99+ < li > < a href ="./examples/raycast-vehicle.html "> Car (Raycast Vehicle)</ a > </ li >
101100 < li > < a href ="./examples/car-using-physics-constraints.html "> Car (Physics Constraints)</ a > </ li >
102- < li > < a href ="./examples/standalone/pick-up-objects.html "> Pick up Objects (with Robot Hand) NEW </ a > </ li >
101+ < li > < a href ="./examples/standalone/pick-up-objects.html "> Pick up Objects (with Robot Hand)</ a > </ li >
103102
104103 < h3 id ="2d-elements " style ="font-style: italic; line-height: 0; padding-top: 24px ">
105104 2D Elements (Experimental)
106105 </ h3 >
107106 < p >
108- These 2D elements are new and still in development.< br />
107+ These 2D elements are and still in development.< br />
109108 They are rendered by three.js and< br />
110109 do not need any other 3rd party framework< br />
111110 like Phaser, PixiJS or Two.js.
@@ -138,7 +137,7 @@ <h3>As 3D Extension for Phaser</h3>
138137 < li > < a href ="./examples/load-and-use-textures.html "> Load and Use Textures</ a > </ li >
139138 < li >
140139 < a href ="./examples/phaser-gltf-loader-with-animation-speed.html "
141- > GLTF Loader and Animations with Timescale (Drone) NEW </ a
140+ > GLTF Loader and Animations with Timescale (Drone)</ a
142141 >
143142 </ li >
144143 < li > < a href ="./examples/fbx-loader-and-animations.html "> FBX Loader and Animations</ a > </ li >
@@ -187,7 +186,7 @@ <h3>As 3D Extension for Phaser</h3>
187186 </ ul >
188187 </ div >
189188 < script >
190- // highlight all new examples
189+ // highlight all examples
191190 const links = document . querySelectorAll ( 'a' )
192191 const makeBadge = ( tag , color , background ) => {
193192 return `<b style="background-color: ${ background } ; color:${ color } ; border-radius: 4px; padding: 2px 8px; font-size: 10px; position: relative; top: -2px;">${ tag } </b>`
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