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glTFRelated to export of glTF/glB filesRelated to export of glTF/glB files
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The glTF builder exposes a lot of details regarding the particular glTF library that we're using, and requires the user to do a lot of the tedious buffer/view/accessor setup themselves. It would be nice to have this (and all the builders) have very generic APIs where you just add a mesh using points/triangles/color/etc without needing to do all of that.
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glTFRelated to export of glTF/glB filesRelated to export of glTF/glB files