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Godot Engine: Basic Arrow Shooting Game ScriptAttach this script to a Node2D or an appropriate scene root.extends Node2D Preload resourcesvar arrow_scene = preload("res://Arrow.tscn") Game variablesvar score = 0 Nodesonready var score_label = $ScoreLabel func _ready(): func _process(delta): func spawn_target(): func shoot_arrow(): func update_score(points): Input handlingfunc _input(event): |
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