Hi there, thanks for the project! I'm looking to use agbplay in a non-interactive mode to just dump all the audio from a game: I have a hacked up thing to do it here: https://github.com/nbarena/bnrip/blob/main/agbdump/agbdump.cpp
Would you consider making this supported by agbplay by e.g. a command-line flag or a separate binary? Thanks!