Replies: 1 comment
-
|
Hi @ekrss04 The material should be standard glTF PBR, if I’m not mistaken, including textures and texture coordinates. Could you check the console or network tab in the dev tools? Does the model load as expected, for example, in https://glb.ee/ ? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hello, I’m trying to embed GLB building models into Kepler (for now in the demo version, not deployed locally yet).
First, I add a GeoJSON file with attribute data and coordinates, then I switch the geometry type from polygon to 3D and assign coordinates from the columns.
The problem is that my GLB model appears completely white (no textures), while the default duck model is displayed with colors.

How should I correctly export a model for Kepler.gl? Which export settings should I use to make sure the textures are displayed properly?
Beta Was this translation helpful? Give feedback.
All reactions