diff --git a/README.md b/README.md index cddfcd3..43e190e 100644 --- a/README.md +++ b/README.md @@ -268,9 +268,7 @@ this on your game’s target platform.) `transparent` makes the canvas background transparent. `resolution` makes it easier to work with displays of varying resolutions and pixel densities. Setting the resolutions is a little -outside the scope of this tutorial, but check out [Mat Grove's -explanation](http://www.goodboydigital.com/pixi-js-v2-fastest-2d-webgl-renderer/) -about how to use `resolution` for all the details. But usually, just keep `resolution` +outside the scope of this tutorial, but usually just keep `resolution` at 1 for most projects and you'll be fine. Pixi's `renderer` object will default to WebGL, which is good, because WebGL is