Software Engineer | GPU Visualization & Terrain Rendering | Geospatial Systems
- Germany
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08:04
(UTC +01:00) - www.kuehnert.dev
- https://orcid.org/0009-0003-7140-7713
- in/kurtkuehnert
- @kurtkuehnert
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terrain_renderer
terrain_renderer PublicReal-world terrain rendering prototype built in Rust with Bevy, developed as part of my Bachelor thesis on large-scale GPU terrain systems.
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planetary_terrain_renderer
planetary_terrain_renderer PublicGPU-based ellipsoidal planetary terrain renderer, developed as part of my Master thesis on virtual globe rendering.
Rust 6
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