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featureA new feature to add to the engineA new feature to add to the engine
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Part of #315
A very simple way to get this going is:
{
"scene_name": "Simple Scene Example",
"entities": [
{
"name": "Damaged Helmet",
"id": 0,
"model": "damaged_helmet.glb",
"transform": {
"translation": [0.0, 1.4, 0.0],
"scale": [1.0, 1.0, 1.0],
"rotation": [0.0, 90.0, 0.0], // yes, euler degrees
}
}
]
}Metadata
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featureA new feature to add to the engineA new feature to add to the engine
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🔖 Ready