From 0eb70c574b2cc40fd92442802f1c3d44792de31c Mon Sep 17 00:00:00 2001 From: "Joshua T. Fisher" Date: Thu, 16 Oct 2025 17:55:58 -0700 Subject: [PATCH 1/2] Fix intros so they can show up on the wiki. --- INSTALL.md | 12 ++++++------ ...ndroidstudio.md => README-INTRO-androidstudio.md} | 0 docs/{INTRO-cmake.md => README-INTRO-cmake.md} | 0 ...NTRO-emscripten.md => README-INTRO-emscripten.md} | 0 docs/{INTRO-mingw.md => README-INTRO-mingw.md} | 0 ...-visualstudio.md => README-INTRO-visualstudio.md} | 0 docs/{INTRO-xcode.md => README-INTRO-xcode.md} | 0 7 files changed, 6 insertions(+), 6 deletions(-) rename docs/{INTRO-androidstudio.md => README-INTRO-androidstudio.md} (100%) rename docs/{INTRO-cmake.md => README-INTRO-cmake.md} (100%) rename docs/{INTRO-emscripten.md => README-INTRO-emscripten.md} (100%) rename docs/{INTRO-mingw.md => README-INTRO-mingw.md} (100%) rename docs/{INTRO-visualstudio.md => README-INTRO-visualstudio.md} (100%) rename docs/{INTRO-xcode.md => README-INTRO-xcode.md} (100%) diff --git a/INSTALL.md b/INSTALL.md index f2db667cb46c4..236e1eac6740f 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -1,12 +1,12 @@ # To build and use SDL: SDL supports a number of development environments: -- [CMake](docs/INTRO-cmake.md) -- [Visual Studio on Windows](docs/INTRO-visualstudio.md) -- [gcc on Windows](docs/INTRO-mingw.md) -- [Xcode on Apple platforms](docs/INTRO-xcode.md) -- [Android Studio](docs/INTRO-androidstudio.md) -- [Emscripten for web](docs/INTRO-emscripten.md) +- [CMake](https://wiki.libsdl.org/SDL3/INTRO-cmake) +- [Visual Studio on Windows](https://wiki.libsdl.org/SDL3/INTRO-visualstudio) +- [gcc on Windows](https://wiki.libsdl.org/SDL3/INTRO-mingw) +- [Xcode on Apple platforms](https://wiki.libsdl.org/SDL3/INTRO-xcode) +- [Android Studio](https://wiki.libsdl.org/SDL3/INTRO-androidstudio) +- [Emscripten for web](https://wiki.libsdl.org/SDL3/INTRO-emscripten) SDL is also usable in other environments. The basic steps are to use CMake to build the library and then use the headers and library that you built in your project. You can search online to see if anyone has specific steps for your setup. diff --git a/docs/INTRO-androidstudio.md b/docs/README-INTRO-androidstudio.md similarity index 100% rename from docs/INTRO-androidstudio.md rename to docs/README-INTRO-androidstudio.md diff --git a/docs/INTRO-cmake.md b/docs/README-INTRO-cmake.md similarity index 100% rename from docs/INTRO-cmake.md rename to docs/README-INTRO-cmake.md diff --git a/docs/INTRO-emscripten.md b/docs/README-INTRO-emscripten.md similarity index 100% rename from docs/INTRO-emscripten.md rename to docs/README-INTRO-emscripten.md diff --git a/docs/INTRO-mingw.md b/docs/README-INTRO-mingw.md similarity index 100% rename from docs/INTRO-mingw.md rename to docs/README-INTRO-mingw.md diff --git a/docs/INTRO-visualstudio.md b/docs/README-INTRO-visualstudio.md similarity index 100% rename from docs/INTRO-visualstudio.md rename to docs/README-INTRO-visualstudio.md diff --git a/docs/INTRO-xcode.md b/docs/README-INTRO-xcode.md similarity index 100% rename from docs/INTRO-xcode.md rename to docs/README-INTRO-xcode.md From 23b8c75f5e2b04541c3fb7c5a85ae11863d1af9c Mon Sep 17 00:00:00 2001 From: "Joshua T. Fisher" Date: Thu, 16 Oct 2025 19:10:30 -0700 Subject: [PATCH 2/2] Fix links --- INSTALL.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/INSTALL.md b/INSTALL.md index 236e1eac6740f..c683bfc2f2c68 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -1,12 +1,12 @@ # To build and use SDL: SDL supports a number of development environments: -- [CMake](https://wiki.libsdl.org/SDL3/INTRO-cmake) -- [Visual Studio on Windows](https://wiki.libsdl.org/SDL3/INTRO-visualstudio) -- [gcc on Windows](https://wiki.libsdl.org/SDL3/INTRO-mingw) -- [Xcode on Apple platforms](https://wiki.libsdl.org/SDL3/INTRO-xcode) -- [Android Studio](https://wiki.libsdl.org/SDL3/INTRO-androidstudio) -- [Emscripten for web](https://wiki.libsdl.org/SDL3/INTRO-emscripten) +- [CMake](https://wiki.libsdl.org/SDL3/README-INTRO-cmake) +- [Visual Studio on Windows](https://wiki.libsdl.org/SDL3/README-INTRO-visualstudio) +- [gcc on Windows](https://wiki.libsdl.org/SDL3/README-INTRO-mingw) +- [Xcode on Apple platforms](https://wiki.libsdl.org/SDL3/README-INTRO-xcode) +- [Android Studio](https://wiki.libsdl.org/SDL3/README-INTRO-androidstudio) +- [Emscripten for web](https://wiki.libsdl.org/SDL3/README-INTRO-emscripten) SDL is also usable in other environments. The basic steps are to use CMake to build the library and then use the headers and library that you built in your project. You can search online to see if anyone has specific steps for your setup.