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Sync SDL3 header -> wiki
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SDL3/QuickReference.md

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@@ -1337,8 +1337,8 @@ void * SDL_Metal_GetLayer(SDL_MetalView view); // Get a pointer to the
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#define SDL_PLATFORM_UNIX // A preprocessor macro that is only defined if compiling for a Unix-like system.
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#define SDL_PLATFORM_APPLE // A preprocessor macro that is only defined if compiling for Apple platforms.
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#define SDL_PLATFORM_TVOS // A preprocessor macro that is only defined if compiling for tvOS.
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#define SDL_PLATFORM_VISIONOS // A preprocessor macro that is only defined if compiling for VisionOS.
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#define SDL_PLATFORM_IOS // A preprocessor macro that is only defined if compiling for iOS.
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#define SDL_PLATFORM_VISIONOS // A preprocessor macro that is only defined if compiling for visionOS.
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#define SDL_PLATFORM_IOS // A preprocessor macro that is only defined if compiling for iOS or visionOS.
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#define SDL_PLATFORM_MACOS // A preprocessor macro that is only defined if compiling for macOS.
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#define SDL_PLATFORM_EMSCRIPTEN // A preprocessor macro that is only defined if compiling for Emscripten.
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#define SDL_PLATFORM_NETBSD // A preprocessor macro that is only defined if compiling for NetBSD.

SDL3/QuickReferenceNoUnicode.md

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@@ -1298,8 +1298,8 @@ void * SDL_Metal_GetLayer(SDL_MetalView view); // Get a pointer to the
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#define SDL_PLATFORM_UNIX // A preprocessor macro that is only defined if compiling for a Unix-like system.
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#define SDL_PLATFORM_APPLE // A preprocessor macro that is only defined if compiling for Apple platforms.
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#define SDL_PLATFORM_TVOS // A preprocessor macro that is only defined if compiling for tvOS.
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#define SDL_PLATFORM_VISIONOS // A preprocessor macro that is only defined if compiling for VisionOS.
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#define SDL_PLATFORM_IOS // A preprocessor macro that is only defined if compiling for iOS.
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#define SDL_PLATFORM_VISIONOS // A preprocessor macro that is only defined if compiling for visionOS.
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#define SDL_PLATFORM_IOS // A preprocessor macro that is only defined if compiling for iOS or visionOS.
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#define SDL_PLATFORM_MACOS // A preprocessor macro that is only defined if compiling for macOS.
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#define SDL_PLATFORM_EMSCRIPTEN // A preprocessor macro that is only defined if compiling for Emscripten.
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#define SDL_PLATFORM_NETBSD // A preprocessor macro that is only defined if compiling for NetBSD.

SDL3/SDL_PLATFORM_IOS.md

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# SDL_PLATFORM_IOS
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A preprocessor macro that is only defined if compiling for iOS.
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A preprocessor macro that is only defined if compiling for iOS or visionOS.
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## Header File
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SDL3/SDL_PLATFORM_VISIONOS.md

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# SDL_PLATFORM_VISIONOS
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A preprocessor macro that is only defined if compiling for VisionOS.
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A preprocessor macro that is only defined if compiling for visionOS.
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## Header File
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