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Hello!
I want to play with the library and found the example programs and compiled them. I am using the latest HEAD version of the library. When I pass a captured wav file to the denoiser_demo program, the output wav file sounds very mechanical and machine-like (like the sound of robots in old movies). I tried playing with the SpectralBleachParameters before it is passed to the load function. They do not seem to have any effect. Clearly, I am using it wrong.
Also towards the end of the denoiser_demo run, I get this error:
double free or corruption (!prev)
Aborted
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