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Update remaining vcxproj for new file
1 parent 0c7b644 commit 13baea9

16 files changed

+32
-0
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DirectXTex/DirectXTex_Desktop_2019.vcxproj

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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexSwizzle.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>

DirectXTex/DirectXTex_Desktop_2019.vcxproj.filters

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<ClCompile Include="DirectXTexHDR.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexSwizzle.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="BC.h">

DirectXTex/DirectXTex_Desktop_2019_Win10.vcxproj

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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexSwizzle.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>

DirectXTex/DirectXTex_Desktop_2019_Win10.vcxproj.filters

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<ClCompile Include="DirectXTexD3D12.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexSwizzle.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="BC.h">

DirectXTex/DirectXTex_Desktop_2022_Win10.vcxproj

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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexSwizzle.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>

DirectXTex/DirectXTex_Desktop_2022_Win10.vcxproj.filters

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<ClCompile Include="DirectXTexD3D12.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexSwizzle.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="BC.h">

DirectXTex/DirectXTex_GDK_2019.vcxproj

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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexSwizzle.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Create</PrecompiledHeader>

DirectXTex/DirectXTex_GDK_2019.vcxproj.filters

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<ClCompile Include="..\Auxiliary\DirectXTexXboxImage.cpp">
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<Filter>Auxiliary</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexSwizzle.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>

DirectXTex/DirectXTex_GDK_2022.vcxproj

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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexSwizzle.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Create</PrecompiledHeader>

DirectXTex/DirectXTex_GDK_2022.vcxproj.filters

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<ClCompile Include="..\Auxiliary\DirectXTexXboxImage.cpp">
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<Filter>Auxiliary</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexSwizzle.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>

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