Expected Behavior
When the game is running system memory usage should stay at a reasonable level
Current Behavior
The emulator will consistency get up to 10+ gigabytes after running for 10 to 20 minutes
Steps to Reproduce
- https://youtu.be/ObTEK9WboPU Video of the memory leak in action. There is a crash at 1:55
- By the end of the 14 minute video the emulator is taking up 4.3 gigabytes of system memory
- It could get MUCH higher (up to 11 gigabytes)
Environment
Windows 10
Ryzen 7 7700X
GTX 1060 6GB
32GB of DDR5-6000 Ram
Direct3D 11
4x Native