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Description
In #6457 I originally suggested copying the existing Car wash quest to use for locks, which @RaphaLLamothe already started implementing in master...HugoTHOLLON:StreetCompleteSAE_S5:kind-of-lock. However, after reconsidering I do not think it can be reused so easily, since a few possible tag combinations (self_service=only or automated=yes together with manual=yes for example) make little sense here.
Instead I think a simple yes/no quest for self_service would be a better start, and created this for a more in depth discussion:
General
Affected tag(s) to be modified/added: self_service
Question asked: Is this lock operated by staff (remotely or in person)?
Checklist
Checklist for quest suggestions (see guidelines):
- 🚧 To be added tag is established and has a useful purpose
 - 🤔 Any answer the user can give must have an equivalent tagging (Quest should not reappear to other users when solved by one)
 - 🐿️ Easily answerable by any pedestrian from the outside but a survey is necessary
 - 💤 Not an overwhelming percentage of quests have the same answer (No spam)
 -  🕓 Applies to a reasonable number of map data (Worth the effort)
Over 15k locks are mapped so far. 
I think for some (unmanned) locks, where it is not explicitly signed, it might be a bit harder for a pedestrian to answer, though most of them have signs in my region. However for a person passing by in a boat, or anyone watching a boat use the lock it should be rather obvious.
Ideas for implementation
Simple yes/no form.
Element selection:
lock=yes
and !self_service