
Hi Greggmen, while reading this paragraph in the article (https://webgpufundamentals.org/webgpu/lessons/webgpu-fundamentals.html), I am contemplating the potential utilization of multiple render targets for my specific scenario. Currently, I am engaged in 2D video rendering and have encountered situations where multiple canvases are created on the same display. Therefore, I would greatly appreciate it if you could share your experiences or provide any valuable insights regarding this topic.