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13 | 13 | // limitations under the License. |
14 | 14 |
|
15 | 15 | #include "dcsctp.h" |
| 16 | + |
| 17 | +#include <cstdlib> |
16 | 18 | #include <iostream> |
| 19 | +#include <stdexcept> |
| 20 | +#include <string> |
| 21 | + |
| 22 | +// Polls for the next event and expects it to be a SendPacket. |
| 23 | +// Returns the packet payload. Throws a runtime_error if the event is not a |
| 24 | +// SendPacket. |
| 25 | +rust::Vec<uint8_t> expect_send_packet(dcsctp_cxx::DcSctpSocket& socket, |
| 26 | + const std::string& socket_name) { |
| 27 | + dcsctp_cxx::Event event = dcsctp_cxx::poll_event(socket); |
| 28 | + if (event.event_type != dcsctp_cxx::EventType::SendPacket) { |
| 29 | + throw std::runtime_error("Expected SendPacket from " + socket_name + |
| 30 | + ", but got something else."); |
| 31 | + } |
| 32 | + std::cout << "Polled SendPacket from " << socket_name |
| 33 | + << " (size: " << event.packet.size() << ")" << std::endl; |
| 34 | + return event.packet; |
| 35 | +} |
| 36 | + |
| 37 | +// Polls for the next event and expects it to be OnConnected. |
| 38 | +// Throws a runtime_error if the event is not OnConnected. |
| 39 | +void expect_on_connected(dcsctp_cxx::DcSctpSocket& socket, |
| 40 | + const std::string& socket_name) { |
| 41 | + dcsctp_cxx::Event event = dcsctp_cxx::poll_event(socket); |
| 42 | + if (event.event_type != dcsctp_cxx::EventType::OnConnected) { |
| 43 | + throw std::runtime_error("Expected OnConnected from " + socket_name + |
| 44 | + ", but got something else."); |
| 45 | + } |
| 46 | + std::cout << "Polled OnConnected from " << socket_name << std::endl; |
| 47 | +} |
| 48 | + |
| 49 | +// Polls for the next event and expects it to be Nothing. |
| 50 | +void expect_no_event(dcsctp_cxx::DcSctpSocket& socket, |
| 51 | + const std::string& socket_name) { |
| 52 | + dcsctp_cxx::Event event = dcsctp_cxx::poll_event(socket); |
| 53 | + if (event.event_type != dcsctp_cxx::EventType::Nothing) { |
| 54 | + throw std::runtime_error("Expected Nothing from " + socket_name + |
| 55 | + ", but got something else."); |
| 56 | + } |
| 57 | +} |
17 | 58 |
|
18 | 59 | int main() { |
19 | 60 | std::cout << "dcsctp version: " << dcsctp_cxx::version().c_str() << std::endl; |
20 | 61 |
|
21 | | - dcsctp_cxx::DcSctpSocket *socket = dcsctp_cxx::new_socket(); |
| 62 | + dcsctp_cxx::DcSctpSocket* socket_a = dcsctp_cxx::new_socket(); |
| 63 | + dcsctp_cxx::DcSctpSocket* socket_z = dcsctp_cxx::new_socket(); |
| 64 | + std::cout << "Created two sockets: A and Z" << std::endl; |
22 | 65 |
|
23 | | - if (socket) { |
24 | | - std::cout << "Successfully created a socket." << std::endl; |
25 | | - } else { |
26 | | - std::cout << "Failed to create a socket." << std::endl; |
27 | | - return 1; |
28 | | - } |
| 66 | + try { |
| 67 | + dcsctp_cxx::connect(*socket_a); |
| 68 | + |
| 69 | + // A -> INIT -> Z |
| 70 | + rust::Vec<uint8_t> init_packet = expect_send_packet(*socket_a, "A"); |
| 71 | + dcsctp_cxx::handle_input(*socket_z, |
| 72 | + {init_packet.data(), init_packet.size()}); |
| 73 | + |
| 74 | + // A <- INIT_ACK <- Z |
| 75 | + rust::Vec<uint8_t> init_ack_packet = expect_send_packet(*socket_z, "Z"); |
| 76 | + dcsctp_cxx::handle_input(*socket_a, {init_ack_packet.data(), |
| 77 | + init_ack_packet.size()}); |
| 78 | + |
| 79 | + // A -> COOKIE_ECHO -> Z |
| 80 | + rust::Vec<uint8_t> cookie_echo_packet = expect_send_packet(*socket_a, "A"); |
| 81 | + dcsctp_cxx::handle_input( |
| 82 | + *socket_z, {cookie_echo_packet.data(), cookie_echo_packet.size()}); |
| 83 | + |
| 84 | + // Z becomes connected |
| 85 | + expect_on_connected(*socket_z, "Z"); |
| 86 | + |
| 87 | + // A <- COOKIE_ACK <- Z |
| 88 | + rust::Vec<uint8_t> cookie_ack_packet = expect_send_packet(*socket_z, "Z"); |
| 89 | + dcsctp_cxx::handle_input( |
| 90 | + *socket_a, {cookie_ack_packet.data(), cookie_ack_packet.size()}); |
| 91 | + |
| 92 | + // A becomes connected |
| 93 | + expect_on_connected(*socket_a, "A"); |
| 94 | + |
| 95 | + expect_no_event(*socket_a, "A"); |
| 96 | + expect_no_event(*socket_z, "Z"); |
| 97 | + |
| 98 | + if (dcsctp_cxx::state(*socket_a) == dcsctp_cxx::SocketState::Connected && |
| 99 | + dcsctp_cxx::state(*socket_z) == dcsctp_cxx::SocketState::Connected) { |
| 100 | + std::cout << "Both sockets connected successfully!" << std::endl; |
| 101 | + } else { |
| 102 | + std::cout << "Connection failed: sockets are not in Connected state." |
| 103 | + << std::endl; |
| 104 | + return 1; |
| 105 | + } |
29 | 106 |
|
30 | | - if (dcsctp_cxx::state(*socket) == dcsctp_cxx::SocketState::Closed) { |
31 | | - std::cout << "Socket is initially closed" << std::endl; |
32 | | - } else { |
33 | | - std::cout << "Socket is in an unexpected state" << std::endl; |
| 107 | + } catch (const std::runtime_error& e) { |
| 108 | + std::cerr << "Caught an exception: " << e.what() << std::endl; |
34 | 109 | return 1; |
35 | 110 | } |
36 | 111 |
|
37 | | - std::cout << "Socket is about to be deleted." << std::endl; |
38 | | - dcsctp_cxx::delete_socket(socket); |
| 112 | + std::cout << "Sockets are about to be deleted." << std::endl; |
| 113 | + dcsctp_cxx::delete_socket(socket_a); |
| 114 | + dcsctp_cxx::delete_socket(socket_z); |
39 | 115 | return 0; |
40 | 116 | } |
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