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Description
Summary
So right now with the different "effects" available, they seem to impact the entire message posted.
this can lead to some conflicts with emotes that might have been configured
If you put some channel emotes into the emote list. Robot will use them, but when an effect is applied to a message, it will try to adapt the emote to fit the effects style, effectively break the emote if it's something available on Twitch.
One potential issue I foresee with adding this capability is that it might be that you'd want the emotes to also be impacted by some effects. Like maybe AAAAA as an example, although different owners could have different requirements.
To avoid over complicating, maybe each effect could have a hard-coded value on whether it can impact emotes configured or not.