This is a Unity project for a VRChat world containing a procedurally-generated, infinite liminal space.
I've put it here for other people to learn from (I made sure to put lots of comments into my code), or use for their own projects.
If you just want to try the world, the VRC world link is right here!
For more technical details, see this project's page on my website.
In order to get a working Unity project from this repository, you will first have to clone it (or download zip), and then simply add the folder to Unity Hub.
However, there is two packages I've decided not not include in the repository to avoid potential licensing issues.
You will need to manually import FIRST the VRC SDK, THEN UdonSharp.
After that, you should have a working Unity Project.
You MAY use the files in this repository as a base to create your own world using the machanics provided by them.
You MUST include proper credit to me for creating this base in the world, in a place easily noticable by players upon joining (i.e. a sign at spawn).
This credit notice MUST include a link back to this GitHub repository.
It is NOT required to make your derivative works open-source, but it is highly encouraged to contribute your improvements to this repository.