The Templates folder contains template codes for class modules, utility modules, and regular scripts.
The main utilities can be found in Anirio Replicated.
The Anirio Server Script folder contains some example game scripts that utilize these utilities.
These can be accompanied by assets found in the Other Server Storage and Other Replicated folders.
Here's the list of utility modules:
| Module | Wally | Short Description & Features |
|---|---|---|
| AnirioTable | anytrio/anirio-table |
Quick table, Multiset, Lazy evaluation |
| CFrameUtility | anytrio/cframe-utility |
Common CFrame operations |
| Character | anytrio/character |
Get & validate characters |
| PlayerUtility | anytrio/player-utility |
Character signals, get Player parts |
| Raycast | n/a | |
| Servers | n/a | |
| SpatialQuery | anytrio/spatial-query |
Get parts overlapping a list of parts |
| Timer | anytrio/timer |
Interval ticks, Pause, Reverse time, Rhythm |
| Zone | n/a |
The following content is generated by Rojo 7.4.1.
To build the place from scratch, use:
rojo build -o "AnirioUtility.rbxlx"Next, open AnirioUtility.rbxlx in Roblox Studio and start the Rojo server:
rojo serveFor more help, check out the Rojo documentation.