v1.3.4
What's Changed
- Update Spawn Handler logic to leverage
CheckReplacementlogic for more consistency and proper logic. - Refactor .500 S&W Casings, ammo init process by @UndeadZeratul in #16
- Corrected round mass for .45 ACP & .50 AM by @prettyFist in #18
New Contributors
- @prettyFist made their first contribution in #18
v1.3.1
- Further refactor RemovedClasses CVAR init by @UndeadZeratul in #19
v1.3.2
- Birdshot adjustments by @swampyrad
- 20mm grenade adjustments by @Eroc in #22
New Contributors
v1.3.3
- Check if CVars are still valid if the CVar array is populated by @dastrukar in #24
- added a 20mm box pickup by @Thecrik in #23
- Add Credits Section to Readme by @UndeadZeratul in #25
New Contributors
- @dastrukar made their first contribution in #24
- @Thecrik made their first contribution in #23
v1.3.4
- Update Build Scripts by @UndeadZeratul in #26
- Update Readme with proper mod title & Nightly Build Status Badge by @UndeadZeratul in #27
- Fix Build Script by @UndeadZeratul in #28
Full Changelog: v1.2.2...v1.3.4