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@mckinlee
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@mckinlee mckinlee commented Dec 30, 2025

This simply switches out the item drops to be recovery hearts if the player has drank the Chateau. An additional benefit of this, is that if the player is at max health the vanilla logic will switch the recovery heart out for a rupee instead.

This is a potential solution to #1406

TODO

  • Add support for a rupees only option per Jordan's request.

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@Caladius
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This is nice, a simpler implementation of the junk items customization PR I'll probably never finish lol

@JordanLongstaff
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Maybe make this option a combobox? I personally have reservations about making recovery hearts spawn more often, so I'd prefer spawning green Rupees instead. But some people may have different preferences.

@mckinlee
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Maybe make this option a combobox? I personally have reservations about making recovery hearts spawn more often, so I'd prefer spawning green Rupees instead. But some people may have different preferences.

What are your reservations out of curiosity?

@JordanLongstaff
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What are your reservations out of curiosity?

Just that it makes it easier to get hearts. That inherently makes the game even easier than infinite magic alone.

@mckinlee
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What are your reservations out of curiosity?

Just that it makes it easier to get hearts. That inherently makes the game even easier than infinite magic alone.

Added a TODO for it.

@mckinlee
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mckinlee commented Jan 2, 2026

What are your reservations out of curiosity?

Just that it makes it easier to get hearts. That inherently makes the game even easier than infinite magic alone.

Added a TODO for it.

Just added it, fyi

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3 participants