-
Couldn't load subscription status.
- Fork 757
Add compute shader derivatives sample for Vulkan extension #1421
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Open
gpx1000
wants to merge
2
commits into
KhronosGroup:main
Choose a base branch
from
gpx1000:VK_KHR_compute_shader_derivatives
base: main
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Changes from all commits
Commits
Show all changes
2 commits
Select commit
Hold shift + click to select a range
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
30 changes: 30 additions & 0 deletions
30
samples/extensions/compute_shader_derivatives/CMakeLists.txt
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,30 @@ | ||
| # Copyright (c) 2025, Holochip Inc. | ||
|
|
||
| # SPDX-License-Identifier: Apache-2.0 | ||
| # | ||
| # Licensed under the Apache License, Version 2.0 the "License"; | ||
| # you may not use this file except in compliance with the License. | ||
| # You may obtain a copy of the License at | ||
| # | ||
| # http://www.apache.org/licenses/LICENSE-2.0 | ||
| # | ||
| # Unless required by applicable law or agreed to in writing, software | ||
| # distributed under the License is distributed on an "AS IS" BASIS, | ||
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| # See the License for the specific language governing permissions and | ||
| # limitations under the License. | ||
| # | ||
|
|
||
| get_filename_component(FOLDER_NAME ${CMAKE_CURRENT_LIST_DIR} NAME) | ||
| get_filename_component(PARENT_DIR ${CMAKE_CURRENT_LIST_DIR} PATH) | ||
| get_filename_component(CATEGORY_NAME ${PARENT_DIR} NAME) | ||
|
|
||
| add_sample( | ||
| ID ${FOLDER_NAME} | ||
| CATEGORY ${CATEGORY_NAME} | ||
| AUTHOR "Holochip" | ||
| NAME "Compute shader derivatives" | ||
| DESCRIPTION "Demonstrates VK_KHR_compute_shader_derivatives with a minimal compute dispatch using dFdx/dFdy in compute" | ||
| SHADER_FILES_SLANG | ||
| "compute_shader_derivatives/slang/derivatives.comp.slang" | ||
| ) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,50 @@ | ||
| //// | ||
| - Copyright (c) 2025, Holochip Inc. | ||
| - | ||
| - SPDX-License-Identifier: Apache-2.0 | ||
| - | ||
| - Licensed under the Apache License, Version 2.0 the "License"; | ||
| - you may not use this file except in compliance with the License. | ||
| - You may obtain a copy of the License at | ||
| - | ||
| - http://www.apache.org/licenses/LICENSE-2.0 | ||
| - | ||
| - Unless required by applicable law or agreed to in writing, software | ||
| - distributed under the License is distributed on an "AS IS" BASIS, | ||
| - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| - See the License for the specific language governing permissions and | ||
| - limitations under the License. | ||
| - | ||
| //// | ||
| ifdef::site-gen-antora[] | ||
| TIP: The source for this sample can be found in the https://github.com/KhronosGroup/Vulkan-Samples/tree/main/samples/extensions/compute_shader_derivatives[Khronos Vulkan samples github repository]. | ||
| endif::[] | ||
|
|
||
| = VK_KHR_compute_shader_derivatives — Derivatives in compute shaders | ||
|
|
||
| This sample demonstrates VK_KHR_compute_shader_derivatives, which enables the use of derivative instructions (like dFdx/dFdy) inside compute shaders. Traditionally, derivatives are only available in fragment shaders, but this extension defines derivative groups in compute and how invocations are paired for derivative computations. | ||
|
|
||
| == What is it? | ||
| - SPIR-V: The companion SPIR-V extension allows derivative instructions in the Compute execution model. | ||
| - Vulkan: The device feature is exposed via `VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR` with two booleans: | ||
| * `computeDerivativeGroupQuads` — enables quad-based derivative groups. | ||
| * `computeDerivativeGroupLinear` — enables linearly mapped derivative groups. | ||
| - GLSL: Use `#extension GL_KHR_compute_shader_derivatives : enable` and a layout qualifier to choose the grouping: | ||
| * `layout(derivative_group_quadsNV) in;` | ||
| * `layout(derivative_group_linearNV) in;` | ||
| (The `NV` suffix is retained in the GLSL tokens for compatibility.) | ||
|
|
||
| == Why/when to use it | ||
| - Port algorithms that rely on derivatives (e.g., LOD selection, filtering, gradients) to compute for flexibility or performance. | ||
| - Keep consistent behavior with fragment-stage derivatives by choosing an appropriate grouping mode (quads vs. linear). | ||
|
|
||
| == What this sample does | ||
| - Requests and requires the feature `computeDerivativeGroupQuads`. | ||
| - Builds a minimal compute pipeline with a shader that calls `dFdx`/`dFdy` in compute. | ||
| - Runs a small per-frame command buffer that dispatches once and then transitions the swapchain image to `PRESENT` so presentation is validation-clean. The compute shader has no resource bindings; it exists to demonstrate that derivative instructions are accepted and execute in compute. | ||
|
|
||
| == Required Vulkan extensions and features | ||
| - Instance extension: `VK_KHR_get_physical_device_properties2` (for feature chaining). | ||
| - Device extension: `VK_KHR_compute_shader_derivatives` (required). | ||
| - Device feature: `VkPhysicalDeviceComputeShaderDerivativesFeaturesKHR::computeDerivativeGroupQuads = VK_TRUE`. | ||
|
|
||
Oops, something went wrong.
Oops, something went wrong.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Uh oh!
There was an error while loading. Please reload this page.