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dabrain34 commented Dec 17, 2024

@zlatinski Can you give a glance to this PR. It allows to avoid non regression when we change something in vulkan-video-samples. I had the issue today again with CTS bots failing because of Vulkan-Video-Samples.

This is quite a big change but necessary.

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Thank you, Stephane, for these changes. These look good in general, but I would like to request a bit more improvements. If you want, you can change the VP9 types to concrete, but you don't have to at this point because we are updating the parser based on the latest Vulkan VP9 spec, anyway.

@dabrain34 dabrain34 force-pushed the dab_fix_conversion branch 2 times, most recently from b184ffc to c18a749 Compare December 19, 2024 10:21
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Thank you, Stephane. Your change has exposed some issues, which are indeed good to address. Thank you for doing that! Unfortunately, there are more fixes needed :( sorry!

@dabrain34 dabrain34 force-pushed the dab_fix_conversion branch 2 times, most recently from ba1547b to 2cd1ba3 Compare December 19, 2024 16:37
@dabrain34 dabrain34 changed the title Add -Wconversion and fix the releated conversion issues Add -Wconversion and fix the related conversion issues Dec 19, 2024
@dabrain34 dabrain34 force-pushed the dab_fix_conversion branch from 2cd1ba3 to dbec2b1 Compare March 17, 2025 09:34
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@zlatinski are you okay to merge this change ?

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ping @zlatinski

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Thank you for the fixes, Stephane! I'm fine with the changes, as long as after applying the changes, the Fluster's results don't get regressed.

@dabrain34 dabrain34 force-pushed the dab_fix_conversion branch 4 times, most recently from e7e05b7 to d415221 Compare May 14, 2025 14:36
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Found some regression with Fluster AV1 tests that have been addressed.

Having a bot to check that would be great but thanks for asking to check that again.

Unfortunately the bot is unhappy now because of spirv. Need to investigate whats happening ...

@dabrain34 dabrain34 force-pushed the dab_fix_conversion branch 2 times, most recently from edacae7 to 8b38420 Compare August 20, 2025 12:06
As -1 is not shaderc_shader_kind, use the default one as
shaderc_glsl_infer_from_source.

Conversion issue.
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Just pushed a new serie to fix the latest conversion issues.

I gave a try to fluster AV1, H264, H265, VP9 and so far no regressions.

Would request anyway another review to be sure about it.

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3 participants