Releases: Loomeh/SpeedrunUtils
Releases · Loomeh/SpeedrunUtils
1.7.0-prerelease2
17 Mar 23:20
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Replaced hardcoded cutscene skip delays with dynamic ones
1.7.0-prerelease
17 Mar 21:10
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Add experimental cutscene skipping
1.6.0
19 Dec 22:41
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Fixed #8
Added Portuguese translation (thanks chermont!)
Added subtle game warning on main menu
Updated README
Attempted realignment to proper Semantic Versioning
1.5.3
18 Aug 22:45
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Make GUI Open key configurable
1.5.2
18 Aug 21:29
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GUI open key changed to Insert
Readded Italian translation (Thank you Erisrine!)
Fixed a game bug that can cause runners to select the wrong save file (Can be configured in Settings.txt)
Added backwards compatibility for SpeedrunUtils configs
Fixed several edge case bugs related to SpeedrunUtils configs
Reworked internal settings management
(If you're coming from an older version of SpeedrunUtils, opening the game will add the new mouse menu fix setting.)
1.5.1
21 Jan 05:59
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Made FPS counter more stable
Added ability to configure splits in-game
Added settings option to uncap FPS during loading screens to decrease load times (make sure to delete Settings.txt)
1.4.1
18 Dec 16:59
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Added Italian translation by Erisrine
Bug fixes
1.4.0
16 Dec 23:27
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New GUI
Settings menu
IP configuration (IP.txt)
Japanese translation added (LANG.txt)
1.3.6
09 Nov 20:34
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1.3.5
02 Nov 11:43
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Fixes:
FPS.txt now has a default value and is checked correctly if it's the correct type and equal or above 30
No longer NULL for "objective"
Other small checks for nulls
Adds:
FPS Display
FPS Display Config File