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Releases: Loomeh/SpeedrunUtils

1.7.0-prerelease2

17 Mar 23:20

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1.7.0-prerelease2 Pre-release
Pre-release
  • Replaced hardcoded cutscene skip delays with dynamic ones

1.7.0-prerelease

17 Mar 21:10

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1.7.0-prerelease Pre-release
Pre-release
  • Add experimental cutscene skipping

1.6.0

19 Dec 22:41

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  • Fixed #8
  • Added Portuguese translation (thanks chermont!)
  • Added subtle game warning on main menu
  • Updated README
  • Attempted realignment to proper Semantic Versioning

1.5.3

18 Aug 22:45
6dfaf1f

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Make GUI Open key configurable

1.5.2

18 Aug 21:29
751cb79

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  • GUI open key changed to Insert
  • Readded Italian translation (Thank you Erisrine!)
  • Fixed a game bug that can cause runners to select the wrong save file (Can be configured in Settings.txt)
  • Added backwards compatibility for SpeedrunUtils configs
  • Fixed several edge case bugs related to SpeedrunUtils configs
  • Reworked internal settings management

(If you're coming from an older version of SpeedrunUtils, opening the game will add the new mouse menu fix setting.)

1.5.1

21 Jan 05:59
944dec9

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  • Made FPS counter more stable
  • Added ability to configure splits in-game
  • Added settings option to uncap FPS during loading screens to decrease load times (make sure to delete Settings.txt)

1.4.1

18 Dec 16:59

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1.4.1 Pre-release
Pre-release
  • Added Italian translation by Erisrine
  • Bug fixes

1.4.0

16 Dec 23:27

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1.4.0 Pre-release
Pre-release
  • New GUI
  • Settings menu
  • IP configuration (IP.txt)
  • Japanese translation added (LANG.txt)

1.3.6

09 Nov 20:34
4473a9f

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Add automash

1.3.5

02 Nov 11:43
e1bcc2e

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Fixes:

FPS.txt now has a default value and is checked correctly if it's the correct type and equal or above 30
No longer NULL for "objective"
Other small checks for nulls

Adds:

FPS Display
FPS Display Config File