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@ellieisjelly
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Allows /game start to force start a game with a WaitingLobby even when it does not meet the minimum player requirements

@Hugman76
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This check prevents games from starting with a number of players that may result in an instant game close. Many games do not support below 2 players per-say, and a lot of them will declare the last player alive winner. That seems unnecessary

@Patbox
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Patbox commented Aug 18, 2025

Maybe if it required an extra argument (force literal) it might make sense (since it would mostly be for debug only and not production thing)

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3 participants